The year is 1985. A somewhat threatening letter arrives at your doorstep from TripleAGames, demanding for the immediate completion of your new indie hit  IP -SUPER BITLY BLAST. In your haste you accidentally unleash a sentient computer virus known as W.A.R.D.E.N unto the unfinished game file. With the release date around the corner, YOU see no other option. Enter the game and play as Bitly, shooting your way through several levels of puzzle solving corridor action, fighting back against the vile virus to debug the project and save the game. 

Fix the broken circuit boards by shooting your Debug Ray at CORRUPTED resistors and chips to repair them. This will change their state from RED to GREEN. Once all corrupt components are repaired, use the green telepad to warp to the next level!

Look out for the WARDENS- though weak, their Spawners can definitely overwhelm any player not managing their ammo and health.

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CONTROLS

MOVEMENT

    use WASD to move.


AIMING

    use mouse to aim.


SHOOTING


    use Left mouse OR Spacebar to shoot.

*No longer compatible with 4th Dimensional VR units.

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Download

Download
v1.2SuperBitlyBlastWINDOWS.zip 16 MB
Download
v1.2SuperBitlyBlastLINUX.zip 18 MB
Download
v1.2SuperBitlyBlastMAC.zip 18 MB
Download
v1.1SuperBitlyBlastWINDOWS.zip 16 MB
Download
v1.1SuperBitlyBlastLINUX.zip 18 MB
Download
v1.1SuperBitlyBlastMAC.zip 18 MB
Download
SuperBitlyBlastWINDOWS.zip 17 MB
Download
SuperBitlyBlastLINUX.zip 18 MB
Download
SuperBitlyBlastMAC.zip 19 MB

Comments

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(+1)

just amazing ;)

Many thanks!

(+1)

:)

(+1)

NIce addition to the jam :D maybe not exactly 96x96 but elswhise perfect. Music, sfx, action. I think this should be how debugging looks like!

(+1)

you have a game breaking bug here if you press enter at least in the online version the game creates an instance of itself

(+1)

Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds that fixes this issue I think and also a potential bug fix for the chip/resistors not turning green intermittent bug, and also fixed the lives display after game over then restart. 

(+1)

I have the feeling that from level 3, the red lights which are supposed to turn green when firing, they don't work on the reloaded ammo.

Thank you for letting us know about that bug! We are planning to release a Post Jam Update version with cut content Jam version. We will be implementing some bug fixes with its release.

Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds with a potential bug fix for the chip/resistors not turning green bug, and also fixed the lives display after game over then restart.

The same lights error by reloaded ammo also appears in level 7 & next.