Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds that fixes this issue I think and also a potential bug fix for the chip/resistors not turning green intermittent bug, and also fixed the lives display after game over then restart.
Thank you for letting us know about that bug! We are planning to release a Post Jam Update version with cut content Jam version. We will be implementing some bug fixes with its release.
Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds with a potential bug fix for the chip/resistors not turning green bug, and also fixed the lives display after game over then restart.
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just amazing ;)
Many thanks!
:)
NIce addition to the jam :D maybe not exactly 96x96 but elswhise perfect. Music, sfx, action. I think this should be how debugging looks like!
you have a game breaking bug here if you press enter at least in the online version the game creates an instance of itself
Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds that fixes this issue I think and also a potential bug fix for the chip/resistors not turning green intermittent bug, and also fixed the lives display after game over then restart.
I have the feeling that from level 3, the red lights which are supposed to turn green when firing, they don't work on the reloaded ammo.
Thank you for letting us know about that bug! We are planning to release a Post Jam Update version with cut content Jam version. We will be implementing some bug fixes with its release.
Thank you for the feedback :) We just uploaded a new web version and Windows, Linux and Mac builds with a potential bug fix for the chip/resistors not turning green bug, and also fixed the lives display after game over then restart.
The same lights error by reloaded ammo also appears in level 7 & next.